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AI Insights · Timothy · October 2021

Top 5 City Building Games Performance in Australia Q3 2021

Explore the performance metrics of the top 5 city building games on a unified platform in Australia during Q3 2021, based on data from Sensor Tower.

Top 5 City Building Games Performance in Australia Q3 2021

During the third quarter of 2021, the top 5 city building games in Australia showcased varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at their metrics, with data provided by Sensor Tower.

Craftheim - 3D Idle Lumberjack from AI Games FZ experienced significant growth in weekly downloads, starting at just 126 in late June and peaking at 12.9K in early September. This surge was mirrored in its weekly active users, which rose from 123 to over 19K during the same period. Revenue for the game also saw a steady increase, peaking at $91 in late August.

The Simpsons™: Tapped Out by Electronic Arts maintained a stable weekly revenue, ranging between $11.7K and $27K. However, its weekly downloads saw a decline, starting at 4.5K in late June and dropping to 1.4K by late September. Despite this, the game’s weekly active users remained relatively stable, fluctuating between 8.4K and 13.7K.

SimCity BuildIt, also from Electronic Arts, demonstrated robust weekly revenue, peaking at approximately $41.3K in late August. Weekly downloads showed a moderate range, fluctuating between 2.2K and 6.1K. The game’s weekly active users remained strong, stabilizing around 29.4K to 36.7K throughout the quarter.

City Takeover by Voodoo saw a decline in both weekly downloads and active users. Downloads decreased from 5.8K in late June to 1.4K by the end of September. Similarly, active users dropped from 15.3K to 6.3K. The game's weekly revenue remained low, peaking at just $70 during the quarter.

Merge Mayor from Starberry Games GmbH had a steady increase in weekly revenue, reaching up to $4.8K in late August. Weekly downloads, however, saw a gradual decline from 2.6K in early July to 1.4K by late September. Weekly active users remained relatively stable, ranging from 6.8K to 8.5K.

For more in-depth insights and data on these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021